wTVision has implemented a new on-air identity for Belgium’s Jupiler Pro League for the 2026/27 season. Working from a design created by Societas, the company built the assets required to carry the brand through live match coverage.
The deliverables include opening sequences, bumpers, wipes and in-game graphics in two and three dimensions. Augmented-reality elements extend the same visual language into camera-tracked presentation, adding another rendering and calibration path to the ordinary score and statistics package.
For operators, consistency across those outputs matters as much as the design itself. Data-fed graphics, transitions, studio elements and AR scenes must use the same rules while remaining fast enough for live editorial decisions. A reusable system can also reduce the risk that different rights holders or match crews produce visibly incompatible versions.
The report confirms the design and implementation scope but does not identify render engines, tracking systems, data providers, redundancy, localisation workflow or the number of production sites. No performance or operator-efficiency measurements are published.