Falcon Play was used to produce a full Danish municipal-election programme with the team behind Her Går Det Godt, according to We Are Falcon and production accounts shared after the broadcast. The project, known as ValgAmok, was built by a comparatively small team competing for attention during a night normally dominated by larger national and regional broadcasters.

The production combined broadcast automation with a deliberately flexible editorial format. Rather than trying to recreate a conventional election studio, the team moved quickly between commentary, guests and developing results. One highlighted moment brought a political party leader into the programme live from his kitchen while other outlets were reporting that he was unavailable.

Interactive election graphics were created from official live voting data and then played through the Falcon environment. That data-driven layer is significant because election output must update continuously while remaining legible and ready for immediate transmission. The production account credits a single graphics developer with building the extensive interactive package in only a few days.

We Are Falcon presents the broadcast as an example of its wider product aim: allowing a lean crew to control more of the programme from a simple and intuitive workflow. Falcon Play joins rundown execution, graphics, video and device control in a browser-led interface, reducing the number of disconnected operational surfaces that a small gallery must supervise.

The posts do not provide a formal engineering log, so the result should be read as a vendor and crew case study rather than an independent review. It nevertheless documents an early live use of Falcon Play in a news-driven production where official data, unscheduled guests and rapid editorial decisions all had to coexist.